![]() ![]() Conveniently, this elixir combos well with an infernal brew, though you’ll need to save up a lot of liquid flame potions. This elixir temporarily makes the hero invulnerable to fire, and grants a burning effect to their regular attacks. Elixirs of Dragon’s Blood are created by mixing a potion of liquid flame and a potion of purity.This brew spreads fire like a gas, creating a huge lasting area of flame! You’ll need to be careful with this one, unless you have ways to resist fire. Infernal Brews are created by mixing a potion of dragon’s breath (which is the exotic variant of liquid flame) and a potion of liquid flame.This elixir can be thrown to heal allies, and can also be used on bees to calm them, turning them into more of an ally. Elixirs of Honeyed Healing are created by mixing a potion of healing and a shattered honeypot.This simple combination brew acts as both of the potions at once, allowing players to use the classic toxic + paralysis combo a little faster. Wicked Brews are created by mixing a potion of toxic gas and a potion of paralytic gas.Some are simple combination items, while others grant entirely new effects! Here are a few examples: Elixirs focus on restorative effects and buffs, while brews are all about damaging and debuffing enemies. I’m going to try and make them look a bit fancier before release)Įlixirs and Brews are essentially single use super-potions, and primarily use potions as their ingredients. (note that most of the sprites in this blog are still a bit WIP. Firstly, Take a look at Brews and Elixirs! This ability to remix and modify potions and scrolls is great, but any crafting system worth its salt should also provide ways to create new powerful and unique items as well! This time around I’m focusing on those, which make up the final major new additions coming in 0.7.0. Last time, I covered the alchemy system in more depth, including talking about the new customization options it’s going to give to scrolls and potions, and how there is a focus on providing new ways to use and combine items. I’m still working at it though, here’s one more blog! I’ve consistently missed my deadlines with 0.7.0 so far though, so take that with a bit of salt =S. Hey Everyone! Despite delays, we are now getting close to the release of 0.7.0! I’m afraid I can’t commit to a release date just yet, but late this month seems quite possible. Once the AI algorithm has done its job, you can tweak the map to your heart's content.Coming Soon to Shattered: Advanced Alchemy Don't like what you get? Just press the randomize button and Dungeon Alchemist's AI algorithm will generate ever new rooms for you. You choose the theme of each room, and Dungeon Alchemist will do the rest. With just a few clicks, Dungeon Alchemist will conjure a beautiful landscape that will inspire you and your players. Start your mapmaking adventure by picking one of our themes. ![]() It uses an AI algorithm to place walls, floors, objects and lighting, so you can focus on being creative.ĭungeon Alchemist comes jam-packed full of exciting and inspiring objects and settings. Ever felt uninspired, technically challenged or just bored when creating your game maps? Dungeon Alchemist is AI-powered Fantasy Game Mapmaking Software that enables you to make high-quality content fast! Simply pick a theme, start drawing, and Dungeon Alchemist creates high-quality maps you can print, share, or use in your favourite Virtual Tabletop Application. ![]()
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